ericlin@ms1.hient.net

The swf above is the depths sorting by an equation similar to d=(mapHeight)*y+x; It is Y dominant and then fade by X; If we stand at the lowest point, this equation does not completely demonstrate what we need: "far is dark, near is bright";

The swf above is the depths sorting by an equation similar to d=(11*x+10*y); Here, far is dark and near is bright;