Here are some of my posts in FlashKit. It is my learning notes during Flash 5 and Mx. Old ? :)
Please click the link directly, it will open in new window. Do not click to open link in new window.
Disclaimer:Anyone may modify or use these scripts freely.
sripting skew
movie
tutor about skew scripting
something
about distortional skew
rotating cube
tutor about rotating cube
rotating pyramid
tutor about rotating pyramid
rubic cube engine
tutor about rubic cube engine
Rotation
around 3d Axis
tutor about rotation points around 3d Axis
Rubic cube game
Source fla of Rubic cube game
I make a component similar to scrollpane. No fancy live preview and UI. Just setContent. Not mxp file. Just drag from the library if you want. The script here looks neater than links above.
example fla using skewComponent
Here is Rubic game support page. Not for Flasher. Some ask for
"import" function to import the cube on their hand.
New rubic cube game
and importer interface
Flash 3d
Throw a ball
straight
tutor about throw a ball straight
spin wheel 3d
tutor about spin wheel 3d
perspective cube
Flash 5
perspective cube Flash MX
tutor about perspective cube
Maze 3d experiment
tutor about 3d wall and face in maze 3d experiment
Collision
physics about
collision between two balls with same mass
scripting and
calculation about the momenta in 2D and 3D
movie:collision
of two balls in 3 D space
the precision of
collision between two balls
how did I do the snoocker game
Recently, I decide to re-write the snooker game by MX. The structure is much cleaner than Flash 5. So I would remove the version 5 which looks like a mess.
my snoocker
game Mx version
source file about
the snoocker game
Animate 3D pie
movie: animate 3D
pie (Flash MX)
how to create 3D Pie
by draw api of MX
Color picker
movie: color picker
how to construct and read hue diagram
fade animation of colors
Math
Movie:Equation
grapher and calculator
Tutor about how to
calculate the value of math expression
Tutor about how to
calculate equation with variables for grapher
Movie:Displayer for
simple math equation (Flash MX)
Depths sorting in isometric tiles
movie:my isometric
engine
the math base
behind depths sorting algorithm
diagram of two
different depths sorting algorithm
Will instance be reset for next tween segment ?
how scritps work in tweened movieClip instances part 1
how scritps work in tweened movieClip instances part 2
need I fill all instance name in each tween segment ?
will tweened mask affect the instance of the movieClip ?¡@
Unicode and Multi-language in Flash MX
embed fonts of different CodePages in one movie
My Notes about OOP in Flash MX
some notes about object oriented programing in Flash MX
My Notes about Action script in Flash MX
some notes about action script
Articles
1.speed that is
not twip, deviate to zero
2.pixel shift when import bitmap
3.gradient mask
4.embedding fonts to htmltext for mask and animation, (file size is big)
5._height=76.7 or
76.65
6.width of bitmap
symbol greater than 2880
7.pixelated bitmap quality when _root contains more than 1 frames
8.setMask to a movieClip
with complex shape
9.removeMovieClip(),
why can not ?
10.duplicate and reload
after swapDepths
11.Which one there is this
one here (animation)
12.Why I can not have more
than 7 item, (octal number)
13.why prototype not work in
MX, this in Flash 5 and Flash MX
14.Why my function not
work, keyword conflict
15.Why my loadVar relative
path fails ? the Domain
16.How many days are there
in 2004 Feb
17.visible load and _alpha
18.scope of i index in nested
for-loop
19.ghost shadow in 16 bit color display
20.remnant strokes after zoom-out animation¡@
21.incorrect wordwrap in embedfonts and setTextFormat
22.scope for setInterval
23. About "var"
24. Event handler
25. function ab() vs ab=function()
26. about Array
27. Matrix in gradient fill
28. curveTo guide and drawing animation
29. draw a dash curve to
30. math about calculating area of a polygon
31. change the color of selection in textfield
32. compare the methods for perspective skew bitmap¡@
32. setting the width to a rotated clip, nonsence ?! ¡@
33. getRGB value of a pixel ? not really ¡@
34. evolution of event handling
35. to write a class in AS2
36. what is interface
37. about static properties in AS2 Class
2004 Jan:
38. float number, the inaccuracy and its string representation
39. the trick of Mind Reading psy2003.swf
40. the trick of Mind Reading in fido site
2004 April:
2004 May:
2004 June:
2004 July
46 recreate the shape in SWF through drawing API
2004 Aug
Some articles after 2004 July
email:ericlin@ms1.hinet.net